Perhaps when Dragon Quest XII eventually rolls around, we'll see Horii, Toriyama and the gang tap into this unique presentation once more with the hope of lending their newest endeavour that little bit more. But hark! Here comes a very strange beast: it's Horii and Toriyama characters, only this time with a robot buddy, and he pilots a spaceship, and it makes frequent stops in machine-driven, dystopian futurescapes! Final Fantasy VI had already placed Square well on its way to the edgy sci-fi laden aesthetic that would define the franchise for years to come, and Chrono Trigger manages to marry these distinct ideas together both boldly and seamlessly - that's no easy feat! Since its debut outing in 1986, Dragon Quest has held fast to traditional themes of mediaeval fantasy. Here are the four things that could appear in DQXII, as predicted by Chrono Trigger: Sci-Fi Fun For All The Family Adults But the timeless tour de force they left behind is a great place to dive for hints at what we could reasonably find in Horii's uncharted waters, whenever it is that we finally catch a glimpse of them. Now, it is with regret that I make the following shocking assumption: Square's Dream Team will not be reuniting for Dragon Quest XII. Akira Toriyama ( Dragon Ball creator & artist).Kazuhiko Aoki ( Final Fantasy IV battle designer).Nobuo Uematsu (prolific Final Fantasy composer). Hironobu Sakaguchi (creator of Final Fantasy).Dubbed the 'Dream Team' by Square, Chrono Trigger was created by five JRPG powerhouses: With Chrono Trigger, we've already seen what can happen when Dragon Quest's staple elements, already well established with five mainline entries by this time, are subject to the direct influence of its cousin Final Fantasy, itself boasting six successful releases. We need to look at none other than CHRONO TRIGGER. Perhaps we need to look further back in time for clues to this one - to a mythical period known as 'the mid-nineties' when boybands were rife, and everyone thought "talk to the hand" was a really cool expression. But what about the overall tone and presentation of the game? There have been one or two dark twists in the series' history - cough cough, looking at you, DQXI Act 2 - but overall, Dragon Quest is undoubtedly best known for its charm and wit, particularly in the whimsical art direction of Dragon Ball’s Akira Toriyama. In a statement earlier this year, Horii explained that "the command battles of the past will be completely redesigned", and the hybrid combat model found in 2020's Final Fantasy VII Remake might not be the worst reference point when we start to think about what that means. What will they do to our precious combat, some say, is it going to be an action game now? What about the cute little slimes? Oh lordy, not the slimes! Cue a mighty furor as the imaginations of millions of Dragon Quest fans the world over whir to life, and in the two years of intervening radio silence since the reveal, that furor has evolved into a wild cacophony of conflicting ideas. In a celebratory stream held for the series' 35th anniversary in 2021, legendary creator Yuji Horii described the upcoming title as " Dragon Quest for adults". Me, calm down? No, you calm down! OK, fine – maybe we lifelong RPG fans are a little too excited by the sales pitch for Dragon Quest XII: The Flames Of Fate, Square Enix's mystery-shrouded sequel to the much adored DRAGON QUEST XI: Echoes of an Elusive Age. Articles // 9th Jul 2023 - 18 days ago // By Conor McGuigan Is Chrono Trigger Concealing Clues About Dragon Quest XII?
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